You are invited to immerse yourself in a digital escape box experience and consider its applications to your own learning environment.

Join Karen Hughes and Shakira Moss on an adventure as they share their experience of 'flipping' a newly designed F2F escape box activity into a fully online, digital escape box learning experience.

In this session, you will have the opportunity to immerse yourself in the digital escape box to understand how an innovative, story-based approach can be used to help students engage with course content in a novel and exciting way. The unique design meant that students had to apply what they learnt in the course to solve puzzles and advance through the game. Further, the activities helped break down barriers to support and promote interaction amongst a diverse cohort of students located around the world.

Venue

Room: 
Online (via Zoom)